Ƃ肠ǂ΂ł悤ɂȂ邩Ă܂B
}CNXbhObje̎gpK{łB
////////////////////////////////////////////////////////////////////////////////////////
///////////////////Xy쐬̕////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
SpellCardtH_ɍ쐬܂B
script_enemy_main̂

let Norma=6;//Be̐ݒ
let SpellTimer=9000;//Ԃ̐ݒit[Pʁj
let StepUp=[1,2,3,4,5];//iKڍs閇ݒi܂܂Őݒ\jB
//StepUp1`9ibooleanj܂łAfalseB͖BtrueɂȂ
#include_function ".\..\txt/data.txt"

܂B͐Kv܂񂩂OڂɂāB
K9Kv͂Ȃ
let StepUp=[2,4];
łnjBZȏアȂΗǂB
ȉ̓IȗiƂ킯ł͂Ȃłj

let StepUp=[2,4];	
let way=20;
task step
{
	while(!StepUp1){yield;}//2Ƃ܂ŌJԂ
	way=22;
	while(!StepUp2){yield;}//4Ƃ܂ŌJԂ
	way=24;
}

@Initializeňȉ̂Qsǉ
InitializeDoubleSpoiler;
DrawSpellName(摜ւ̃pXAAAEA);//KKv͂ȂA
bg͎BeɈuƂ

@Finalizeňȉ̈sǉ
FinalizeDoubleSpoiler;

Cӂ̃^C~OŒǉ
MagicCircleEffectTask;//w^C~ONiceShotpwo܂B


eɂ
`Ă܂
loop(w){yield;}gꍇwait(w)ŎgĂB
܂whileȂǂɎgyieldɂwait(1)gĂB
task DSCreateShot01(let x,let y,let speed,let angle,let graphic,let delay)
{
	let obj = Obj_Create(OBJ_SHOT);
	Obj_SetPosition(obj, x, y);
	ObjShot_SetGraphic(obj, graphic);
	Obj_SetSpeed(obj, speed);
	Obj_SetAngle(obj, angle);
	ObjShot_SetDelay(obj, delay);
	Obj_SetAutoDelete(obj,false);

	let X;//e̍W𖈃t[L^邽߂̒l
	let Y;
	let VanishJudg=false;//폜̈ŏǂ𔻒f邽߂̒l
	
	while(!Obj_BeDeleted(obj))
	{
		wait(1);

		X=Obj_GetX(obj);//t[L^
		Y=Obj_GetY(obj);
		
		if(Obj_GetX(obj)<GetClipMinX-128)//[ł̋
		{
			Obj_Delete(obj);
			VanishJudg=true;
        	}
		if(Obj_GetX(obj)>GetClipMaxX+128)//E[ł̋
		{
			Obj_Delete(obj);
			VanishJudg=true;
        	}
		if(Obj_GetY(obj)<GetClipMinY-128)//[ł̋
		{
			Obj_Delete(obj);
			VanishJudg=true;
        	}
		if(Obj_GetY(obj)>GetClipMaxY+128)//[ł̋
		{
			Obj_Delete(obj);
			VanishJudg=true;
        	}
	}
	if(VanishJudg==false)//폜̈ŏĂȂiJŏj
	{
		if(DistanceToPlayer(X,Y)<=50)
		{
			RiskShot(80);//XNVbgɂȂ锼aƃXRA
		}
		if(DistanceToBoss(X,Y)<=50)
		{
			ClearShot;//NAVbgɂȂ锼a
		}

		BasePoint(80);//x[X|CgݒB
		//Xs[h𖈃t[L^΂܂߂XRAɂ邱Ƃ\

		BulletColor("RED");
		//Fݒ肷ݒłF
		//"RED","ORANGE","BLUE","YELLOW","GREEN",PURPLE","CYAN","WHITE"̂W
		AOrangeShotWhiteShot͂ȂRainbowShotɊ֌W邾ł
	}
}

////////////////////////////////////////////////////////////////////////////////////////
///////////////////Xy̕////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
txttH_SpellCardFileJ
SpellCardScScript[num]ɃXyւ̃pX͂ĉB
[num]̐l͂PP`XXłRSȂLevelRSceneSłB
Scene1疄߂Kv͂Ȃ̂łAقڂł傤B

////////////////////////////////////////////////////////////////////////////////////////
///////////////////m}ݒ̕////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
txttH_LevelNormaJ
FlagLevelNum[num]Ƀm}ĂB
[num]̐l͐ݒ肷郌xłB
////////////////////////////////////////////////////////////////////////////////////////
///////////////////Rgݒ̕////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
txttH_TopicJ
TopicAya[num]orTopicHatate[num]ɃRgĂB
[num]̐l͐ݒ肷V[łB